01 — INTRO

Shaping brand stories into design systems and memorable experiences.

I'm an architect and creative lead with 15 years' experience turning brand strategy into distinctive concepts and compelling stories — from early ideation and creative direction through to product, interior and spatial design, brand activations and large-scale experiential events, for global brands across retail, FMCG and hospitality. That's where a brand's story and concept take shape; from there, it becomes a system — modular, scalable, and built to hold its creative quality across markets and budgets. I currently lead a 3D design team, setting design direction and shaping the team's output.

Selected clients
Selected client logos: Lindt, Aperol, Snow&Rock, Netflix, G.H. Mumm, Foot Locker, Malibu, Aveda, Hennessy, Jameson, Honda, Sky, Aermec, Espolón, Budweiser, Asics, Campari, Deborah Milano, Generali, Beefeater London
02 — WORK

Selected work

03 — ART

Screenprinting

Screenprint — Same Old Street Screenprint — astronomical clock Screenprint — Non ti fidar di me se il cuor ti manca

With so much time spent in front of a screen, I love getting a bit inky every now and then.

04 — AI

Rolling out a design system with AI

Creative ideation has always been my strength, and it's the part of the work I love most. But I believe there's just as much creativity in solving the technical side of things — working out how to actually bring an idea to life. That's where I put my experience across 2D, 3D and CAD to work: breaking down and organising the elements that make a design solid and consistent, structuring information correctly, and building a pipeline that's genuinely optimised and effective.

What AI doesn't — and shouldn't — replace, alongside the creative ideation, is the judgement that turns a brief into a system: the tiering, the modularity, the production logic that lets a toolkit hold up across twenty markets and three budget tiers.

To test that idea properly, I'm running a personal project: taking a solid, human-built design system and using AI to roll it out — generating new scales and applications while following the system's own rules, rather than redesigning each one from scratch. It's a way of finding out how far a well-built system can travel on its own, and where a designer's judgement is still non-negotiable.

Case study coming soon.

05 — ABOUT

Experience

  • 2022 — Present3D Design Director, Missouri Creative, London
  • 2015 — 2022Senior Designer, Missouri Creative, London
  • 2014 — 2015Architect, Avanti Architects, London
  • 2012 — 2014Designer, Hangar Design Group, Venice
  • 2010 — 2012Art Director, Accent Barbiero, Padua
  • 2006 — 20103D Artist, Liquid Diamond, Padua
  • 2004 — 2005Architect, Schiesari Architects, Padua

Education

Master's Degree in Architecture, IUAV, Venice, 2004.
Postgraduate qualification to practice Architecture in Italy.

Tools

Cinema 4D, Photoshop, Adobe Creative Suite, AutoCAD, SketchUp, Corona Render, VRay, Rhinoceros, Vectorworks, Revit.

Languages

English, Italian, Spanish.

Expertise

  • Concept ideation
  • Environmental branding
  • Interior design
  • Brand activation ideation
  • Retail experience direction
  • Motion design direction
  • Cross-platform concept
  • Brand storytelling
  • Visual language system
  • Design system definition
  • Art direction
  • Spatial storytelling
  • Customer journey mapping
  • Touchpoint design
  • Workflow optimisation

Get in touch.